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Epic Games Evidence

Developing a Royalty Product needs no seat subscription

Catalog row in Vendor License Evidence · Cited

Kind
Contract excerpt
Excerpt
"(a) If you are developing a Royalty Product (as defined in Section 4(b)), you do not need to pay Epic any seat subscription fees for that use of the Licensed Technology."
Locator
Unreal Engine EULA section 3(a)
Applies to
Developing a Royalty Product needs no seat subscription
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