Developing a Royalty Product needs no seat subscription
Catalog row in Vendor License Evidence · Cited
- Kind
- Contract excerpt
- Excerpt
- "(a) If you are developing a Royalty Product (as defined in Section 4(b)), you do not need to pay Epic any seat subscription fees for that use of the Licensed Technology."
- Locator
- Unreal Engine EULA section 3(a)
- Applies to
- Developing a Royalty Product needs no seat subscription
- Supports rules
- Related metrics