Developing a Royalty Product needs no seat subscription
Catalog row in Vendor License Rules · Cited
- Kind
- Counting
- Statement
- Unreal Engine EULA section 3(a): developing a Royalty Product does not require seat subscription fees for that use.
- Applies when
- Developing a game or application that is royalty-bearing
- Applies to
- Developing a Royalty Product needs no seat subscription
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