Runtime Fee (cancelled)
Catalog row in Vendor License Programs · Cited
- Kind
- Commitment / consumption
- Term
- Announced 2023; cancelled for games customers on 2024-09-12
- Definition
- The Runtime Fee was a pricing model intended to apply to games generating significant revenue based on use of the Unity Runtime. Unity cancelled it for games customers effective 12 September 2024 and reverted to seat-based subscriptions.
- Commercial rules
- No game has been charged the Runtime Fee. Non-gaming Industry customers were not impacted by the cancellation; Industry runtime distribution remains subject to fees and authorization.
- Applies to
- Games customers
- Related metrics