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Publisher · Commercial

Blizzard Entertainment

Blizzard Entertainment develops and publishes video games and operates the Battle.net gaming platform, which also distributes games from other developers. Games and the platform are licensed to consumers for personal, non-commercial entertainment under the Blizzard End User License Agreement.

Licensing at a Glance

  • Perpetual licence
  • Subscription
  1. The Blizzard End User License Agreement sets out the terms under which users are licensed to install and use the Battle.net platform and the games available through it, including games from other licensors.[1]

  2. Users may install the platform and games on one or more computers or mobile devices under their legitimate control, and may use them for personal and non-commercial entertainment purposes only unless the agreement specifically allows otherwise.[2]

  3. Rights to use the platform are not transferable, except that games purchased on original retail media may be permanently transferred under the conditions in the EULA.[3]

  4. Beta access, including beta keys, may not be sold, transferred or commercially exploited without Blizzard's express authorisation.[4]

Products

References

  1. Blizzard End User License Agreement - Legal – Blizzard Entertainment · blizzard.com · effective 2024-03-21 · retrieved 2026-09-27
  2. Blizzard End User License Agreement - Legal – Blizzard Entertainment · blizzard.com · effective 2024-03-21 · retrieved 2026-09-27
  3. Blizzard End User License Agreement - Legal – Blizzard Entertainment · blizzard.com · effective 2024-03-21 · retrieved 2026-09-27
  4. Blizzard End User License Agreement - Legal – Blizzard Entertainment · blizzard.com · effective 2024-03-21 · retrieved 2026-09-27

Litigation

All cases
  1. MDY Industries v. Blizzard EntertainmentUnited States Court of Appeals for the Ninth Circuit · 2011
    Judgment
    Lessons learned
    • A use restriction breached while running software is a copyright matter only if the term is a condition tied to an exclusive right such as copying or modification.
    • Read whether a licence makes the grant conditional on a term or merely promises it; headings alone do not create conditions.
    • Tools that bypass a vendor's technical access controls can create DMCA liability even where the underlying use breaches only a contract.
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